SUNDAY FUN DAY!
Join us at Victory Roll every Sunday at 1:00 p.m. for a community game, where you can come and enjoy a fast, easy-to-learn game with anyone who decides to come and play! These games are all family friendly and our amazing staff will be here to teach the rules.

12 Rivers
On June 7, you will play as the leader of a tribe whose people explore the fabled twelve rivers flowing from a mystical lake high in the mountains.
In each of 5 rounds of play, take turns paying camp cards (resources) to place your 3 tribe tokens into various slots along the rivers, to get the magic pearls you need. Collect pearls needed by villagers to ensure prosperity for the village at the bottom of the 12 Rivers.
Along the way you will pick up helpful fairy tokens, and try to match Alpaca goals that reward you with points for collecting sets of particular pearl colors first.
—description from the publisher

That's Pretty Clever
Choose your dice cleverly in That's Pretty Clever, on June 14, to enter them into the matching colored areas on your score sheet, putting together tricky chain-scoring opportunities, and racking up the points! The dice you don't use are as important as those you do, because every die with a lower value than the chosen one can be used by the other players, keeping everyone in the game at all times.
—description from Board Game Geek

Hot Streak
Hot Streak is a game for hard luck gamblers who love to bet on and scream at the racers, who in this case happen to be mascots who may (or may not) keep running in the right direction.
At the start of the game, set up the racing deck with one card for each mascot and a number of random cards based on the player count. Reveal these cards to all players, after which players draft a betting ticket from those on display, then in reverse order draft a second bet. For each bet, you can play it safe — or flip it to the risky side, which might pay out more - or cost you money if you lose. After betting, each player chooses one of three cards in their hand to secretly add to the racing deck.
Shuffle the deck, burn three cards, then reveal cards one by one from the deck, moving the mascots along the track, with them sometimes swerving into another lane and knocking over another racer, sometimes turning around, sometimes all moving at once, and sometimes just going backwards! If a racer runs off the track or would be knocked over while already fallen, they're disqualified. If needed, shuffle all cards in the deck, burn three cards again, and keep racing until all four spots on the box podium are filled. Pay out bets based on these results.
For races #2-3, first deal each player a random card from the deck, then place bets again, then have each player contribute a card from their hand to the deck. After race #3, everyone tallies their money.
—description from Board Game Geek

Potion Explosion
On June 28, take a master class in potions! Players will take an ingredient marble from the dispenser and watch the others fall. If you connect marbles of the same color, they explode and you can take them, too! Complete your potions and gain their power by collecting marbles and matching them to the colors on your beaker.